Gamification and Simulation
Recording of EEG signals. Experiment design for cognitive tasks. Automatic artifact reduction in recordings. Spectral, time-frequency, and nonlinear analysis. Analysis of EEG/MEG activity in psychoactive drug studies, event-related potential studies, sleep studies, and neurological diseases (Epilepsy, Alzheimer, Parkinsons, Down, Schizophrenia, Multiple Sclerosis). EEG/MEG source localization. Connectivity assessment.
Prediction of respiratory system response under ventilatory stimuli. Development of an interactive computational tool (MV-Trainer) to simulate respiratory patient’s response under mechanical ventilation. Analysis of respiratory muscle activity by surface EMG signals.
Computer Graphics (CG)
Design, implementation and validation of serious games and gamification solutions. Strong expertise in computer graphics and game design with the capacity to model biomedical and psychosocial systems and to integrate them in the logics of games.